Sword Art Online Hollow Realization Labyrinth of the Abyss

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Sword art Online Hollow Realization: Abyss of the Shrine Maiden walkthrough

Walkthrough and directions for the mail service game story Abyss of the Shrine Maiden.
Are you lost in the post game story every bit the game doesn't give explicit directions anymore?
This guide will help yous observe your way! UPDATE: Added affiliate 2.

Preface

I'm writing this guide for the Abyss of the Shrine Maiden as I think many, if not nigh players will take problem as the game stops giving you clear directions for your objectives in these afterward areas.
I'm not writing about every map, as I think most of yous got used to progressing through them from the maingame. Instead I will be writing down instructions and specific directions for every point the game blocks your path frontward.

Difficulty level

Earlier starting with the walkthrough I want to address the difficulty of these additional areas.
If you are having trouble with the sudden jump in monster difficulty in the Vulcanus Citadel, I have a few tips and recommendations below that should allow for easier progress.

Impairment output

The most simple and constructive way to heave your characters damage at the beginning of the post game story is to unlock the skill fusion organization. Every bit you start the chapter one of AotSM yous will have access to first tier, lvl3 skill fusion which volition provide you passive +500 atk buff along with few other bonuses.
For unlocking the skill fusion y'all will first want to brand 2 man party with character of your choice, and then observe your political party member in town and interact with them to "take them for a walk". When you have your partner in tow, get find Argo in the town to talk with her and you should get a quick rundown on the SF system. Now yous tin interact with Argo and pick skill fusion, start quest, attacker. Afterwards interact with your partner and option skill fusion to meet the requirements and progress of the quest.
With the attacker skill fusion you should take plenty atk stats to comfortably kill the story enemies, once y'all achieve chapter 2 you should visit Argo again and repeat the process to unlock the adjacent step level 4 buff.

Survivability

Depending on how fast you blazed through the maingame this may exist a huge problem.
Get-go of all there's couple buff skills yous absolutely should have at this point, Dauntless Soul (maxHP +50%!) and Defensive Stance (Huge HP regen).
Then if you have around 50k unbuffed HP you will be able to withstand several hits from the minibosses and allow for pretty shine progress.
Equally the really good HP boosting equipments are available merely after you accelerate to the afterwards areas in Vulcanus citadel, I recommend you wear the "green" quality armors you got from Stalwatos Ruins events, if you desire you tin repeat some of the duels to go meliorate stats on the pieces.
In the Seldona Laboratory the northern blue breast can drop accompaniment slice with about 50Vit and once you proceeds admission to the southern part the breast in in that location has both boots and necklace with little HP bonuses. In one case you reach Asham Extractor you lot can get some really powerfull HP boosting chest piece and boots from the chests there, if you made it here you won't have to fright expiry anymore.
Before you have access to the improve gear from Vulcanus Citadel yous may take to resort to the other style of increasing your Max HP, that is leveling up. If you are still below lvl50 I highly recommend you level upwards to sixty atleast, you volition run across big HP gains after a breakpoint at l. Rubber way to level up is to concatenation impale monster in the previous Stalwatos Ruins area and afterwards motility to Vulcanus citadel so you tin can get some loot from blue chests at the same time.

At present for the actual walkthrough:

Chapter 1 - The Vulcanus Citadel

Run through the first area as yous encounter fit.
Once you achieve locked gate in Seldona Laboratory, backtrack to the large graveyard in western part of the same map. Expect on northern side of the graveyard for Aldano's gravestone (bossfight).
Enter Blazerock Fortress to the s and collaborate with the rock tablet marked with (!) for your next objective.

1st key

Enter the Bardette City from Seldona Laboratory. In the Northern part of the map await for a well in the middle of ruined buildings, it has a white lantern to mark the spot(boss fight).

2nd key

Expect for a dark-green spirit NPC in the southern well-nigh office of Seldona Laboratory, after obtaining a quest item run dorsum northward and wait for marked grave on the correct side of the route. Information technology's placed in the area with 2 gates and you will encounter easy fight.

3rd primal

From Seldona Laboratory archway backtrack into Magmatite Research site. Look for a ruined building nearby, where the green treasure breast is on the map(boss fight). Afterwards teleport to this area's entrance and wait on the left mitt side while following the road for a quest marker (?).

4th key

Enter the Blazerock Outer Wall from Bardette City. First fourth dimension in the surface area you will accept to practice some running effectually for events and to open they way forward.
Beginning follow the path southward until yous see locked gate.
Then run to the northward eastern room with 3 sword NMs, there should be curt result and then check the northern wall just left from the entrance for hidden room and another event. Also pull the nearby lever while you are at it, merely ignore the lvl 150+ NM guarding the red chest.
Follow the path around to the south east room with a yellow marker in it. Talk to the NPC and grab the warehouse fundamental from behind it.
Run to the northern part of the map and follow the path that leads south from the entrance to a seemingly empty area, look in the left side room for the quaternary and last cardinal.
Now while you are still in the area y'all tin choose to unlock the path to the next map in this area. Make your way back to the middle section of the map and enter the locked room to e with you warehouse key. There you volition find lever guarded past a NM monster which will unlock the gate from the southern exit. Also in the other corner of the room you will find a cardinal detail [Mining Explosives], this will be Required to progress afterwards on.

Blazerock Fortress & extractors

After you lot obtained the keys and unlocked the teleporter in Kikoth Excavation it's time to head dorsum to Blazerock Fortress and unlock the way frontwards.
In Blazerock Fortress pull the two levers near entrance and run to the n east go out. Progress through the next area into Asham Extractor to receive your next objective from a nearby tablet and bookselves.

1st extractor

Run to the northern role of the Asham Extractor map, look in one of the buildings.

2nd extractor

Warp to Kikoth Excavation unlocked after BLazerock outer wall. Follow the w side of the map and loo for a cavern you tin open up with the [Mining Explosives].

3rd extractor

Go back to Blazerock Fortress, make your manner to the northern lever and operate it. Now take the southern exit to the Clastdale Caves and cheque the door in the southern part. Go back to Blazerock fortress again, bank check the room west from the heart of the map for a key detail [Lake Key], no demand to kill the bosses in the area. Become back to the Lake for the concluding extractor.

Acropovale Ruins

In Acropovale Ruins numbering the levers from meridian down and left to correct.
To unlock the way forward ignore levers 1-iii and run to the lever no. 4. Pull the lever No. 4 and backtrack to the lever No. 1 and pull information technology besides. Now you can take the eastern path to a room with a few lover level NMs.
Afterward you lot got the primal run dorsum to lever no. 1 and pull it once again to open the manner south. Ignore the other levers and utilize they key to open the way forrard, when you encounter 2d locked door look for unexplored room nearby and beat some other NM for the second key.

Gardens of Calamity

In Gardens of Calamity there's couple gimmicks with magma slimes that plough into crystals when killed. If your path is blocked by big crystal wall y'all need to kill slimes to produce small crystals until you lot get a message that the area rut has increased. To remove the boss' shield you will take to starting time kill the slimes to produce crystals, then activate them.

Rest of the Volcano area should be pretty straightforward, if you lot need any other directions exit a annotate and I'll update the guide.

Affiliate 2 - Northazrod Tundra

Start past making your way to Greyfort: Middle Level.
Hither y'all volition need the new scanner skill obtainable from the GOddess statue in Stalvatos Ruins later on beating the 1st chapter. As you move in this map await for semi transparent enemies in side paths and other seemingly dead ends.
The Upper Level has moer of the invisible enemies blocking your manner. Once you accept seen the events at Fiernia Sanctum you tin can start looking for this areas "keycards".

1st - Humanity Amuse

Later seeing the even at Fiernia Sanctum teleport back to Greyfort: Centre Level and explore the empty room in south east corner.

second - Snow Amuse

Head to Valenstar Center. Explore another empty room due south due east from the initial big expanse for the charm. To unlock the way forward y'all will have to visit each 4 of the exits in the starting time part of the map and await for a invisible creature carrying a cardinal in each i.

3rd - Sword Charm

With the Snowfall and Humanity amuse at hand, you are set up to head to Fiernia Sanctum again. Use Humanity to open the start door, once y'all find a teleporter employ Snow charm to access it. Work your style south to Sacrifia Sky Chapel and utilize the teleporter at the s wester finish of the map.
Inside a ruined building in Stragorn Sand Wastes you volition obtain the last charm, Sword.

Latter part of Tundra

Fifty-fifty with all three charms you lot notwithstanding won't be able to activate the side by side teleporter in the Sacrifia Sky Chapel. Instead you volition take to make a detour to Oltado Cloister and activate the altar there using the charms Sword, Snowfall, Humanity (Lesser to top).
Afterward yous enable a bunch of floating platforms and need to use them to reach the building at the western finish of the map where the greenish treasure chest is also located. One time y'all reach the edifice you should use the altar to plough your Humanity amuse into a Beast amuse.
Finaly with the charm combination Best, Snow, Sword yous will be able to activate the teleporter in eye-north of Sacrifia Sky Chapel. At present you only have couple straighforward maps left and i of them requires yous to kill 4 monsters in a right orders, only the numbers are marked on the walls backside them.

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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1187658238

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